Here's the story as it sits today. Darren over at the Common Sense Gamer posted a fruit bowl full of MMO commentaries. Toward the end he decided to express his concern regarding our beloved MMOs moving to gaming consoles such as the XBox 360 or the PS3. Darren isn't saying that MMOs don't belong on console, but he is worried about taking our favorite genre of games and pushing it into the hands of "asshats and battlenet kiddies". Darren doesn't want those entities in "his games." Ok, process that for a second while I move on to the first response I've seen to that comment.Stormgaard over on Se7en Samurai is a bit irritated with Darren's assessment. He thinks Darren is being sarcastic. (Which he probably isn't.) He also thinks everyone deserves to play MMO games, intelligence and maturity levels notwithstanding.There's some strong statements here that are sure to rile up the natives on the comment threads of those two sites. I'm fast, so at this time, no one has started slinging mud yet. I can't resist. I won't sling mud, but I will break it down and see if I can find a sane middle ground that shows where we're really headed here. 1. MMOs are going to the consoles. There is no stopping this. Most of the new massive titles announced lately are planning for an XBox deployment in addition to the PC deployment. In some cases, like Marvel Universe, it seems that the PC title is the additional platform rather than the other way around. We had better get used to this, lady [sic] and gentlemen. It has happened with every other game genre. Why would this new(er) one be any different? The day NICs were added to consoles was the day this deal was sealed. Multi-player sports games and shooters are just the warm-up round for a glut of console based persistent worlds. Has everyone forgotten that FFXI and EverQuest Online adventures have successfully been running on consoles for a long long time? Like it or not, this case is closed. 2. Even asshats deserve to play. Not only do they deserve to play, they WILL play. Here is what is good (yes I said it) about that. Back when FPS games were a PC-only phenomenon there were plenty of asshats playing those. Plenty. I'd say there were 4 asshats for every reasonable person and that asshat ratio would tend to turn normally reasonable people into asshats during the course of play. Asshats can't be insulted or deterred no matter what. That is part of what makes them an asshat, therefore the only way to beat 'em was to join 'em. Spend enough hours surrounded by cussing racist gank-happy morons and you will become a cussing racist gank-happy moron. When HALO succeeded in bringing FPS games to consoles that asshat ratio skyrocketed due the accessibility of FPS games. No surprises here. Now for the good part of this. MMOs are currently ruled by a largely non-asshat population. MMOs are not particularly conducive to asshat behavior. Raid cooperation, tight group dynamics and patience are required virtues in MMO titles. The asshats that come to play must conform. If they do not, they will either have to leave (because they're not able to have 'fun') or they must learn to comply with the requirements an MMO puts on its community. I'm not talking about language filters and GM ban-hammers. I'm talking about community influence. If a professional baseball team hires an overweight uncoordinated nudist with poor eyesight, you can bet that he'll be cut from the team in rapid fashion if he does not get into shape, discover clothing and get contact lenses. Likewise, MMO players have to meet some minimum un-asshat-ish requirements if they wish to participate in the game beyond the earliest levels. MMOs may in fact act as a rehabilitation tool for asshat gamers. 3. There will be a few asshats in our games,but mostly we will not be in their's. This one is easy to flip around isn't it? The point here is that the expansion of MMO titles to diverse settings, levels of depth, and hardware platforms is going to result in many different kinds of games with completely different audiences. MTV's Laguna Beach has 600,000 accounts created, an 85% female player base and a median age of 20. (Yes it does sound like heaven doesn't it?) Those 600,000 player have never heard of Vanguard and 95% of them won't care if they did. It isn't the right game for them. Why do guys like me and Darren prefer Vanguard over WoW over Laguna Beach over Habbo Hotel? There are many reasons that I could list, but a low level of asshattery is surely one of them. (Then again, that Laguna Beach sounds aaaawesome.)The Point: We have no problem here Ok, there is a little problem and that is that the lines are a bit blurry. Just as there are 55-year-old men playing Laguna Beach there are also prepubescent 13-year-olds with a Ventrillo server playing Eve Online. Just like that thing called real life, we will not like everyone around us. I don't really like the people at Sam's Club as much as I do the people at the Pottery Barn, but I still go to Sam's Club sometimes. This is why so many people have strong feelings about WoW. It straddles the border between two demographics like a bow-legged cowboy. Lots of former EverQuesters and lots of Battlenet junkies. Mix them together and you're bound to have some pissed off people. For the record, I'm not supporting or dissing Stormgaard or Darren here. Mostly I agree with them both, though I also think they both missed the real point to be made: We have no problem here. |
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